– PS5
Resolution Mode: Dynamic 1800p with FSR (Common ~1620p) at ~30fps
Balanced Mode: Dynamic 1440p with FSR (Common ~1224p) at ~40fps
Performance Mode: Dynamic 1080p with FSR (Common ~900p) at ~60fps
– PS5 Pro
Resolution Mode: Dynamic 2160p with PSSR (Common ~1800p) at ~30fps | Ray-Tracing ON
Balanced Mode: Dynamic 1440p (Common ~1404p) at ~40fps | Ray-Tracing ON
Performance Mode: 1080p with PSSR at ~60fps | Ray-Tracing OFF
– Xbox Series S: Dynamic 1080p with FSR (Common ~900p) at ~30fps
– Xbox Series X
Resolution Mode: Dynamic 1800p with FSR (Common ~1620p) at ~30fps
Balanced Mode: Dynamic 1440p with FSR (Common ~1224p) at ~40fps
Performance Mode: Dynamic 1080p with FSR (Common ~900p) at ~60fps
🔥 Games -70% OFF:: https://ene.ba/Analista
🔥 Buy the best games at the lowest price!: https://ene.ba/Analista-Games
🔥 Buy digital cards at the best price!: https://ene.ba/Analista-Tarjetas
– The PS5, XSX and PS5 Pro versions have 3 display modes: Resolution, Balanced and Performance.
– These 3 modes allow us to unlock the framerate.
– Xbox Series S only has one display mode, although we can unlock the framerate like the other versions.
– PS5 Pro has better shadows and drawing distance compared to other platforms.
– Xbox Series S runs with similar settings to PS5/XSX performance mode.
– PS5 Pro is the only platform on consoles with Ray Tracing in the reflections.
– I take this opportunity to remind you that Monster Hunter Wilds is on sale at https://ene.ba/Analista-MH.
– PS5 Pro becomes the most enjoyable and recommended console version.
– RE Engine still has as a pending subject games with large mappings and Monster Hunter Wilds is further proof of this.
– Las versiones de PS5, XSX y PS5 Pro cuentan con 3 modos de visualización: Resolución, Equilibrado y Rendimiento.
– Estos 3 modos nos permiten desbloquear el framerate.
– Xbox Series S únicamente cuenta con un modo de visualización, aunque podemos desbloquear el framerate como el resto de versiones.
– PS5 Pro mejores sombras y distancia de dibujado con respecto al resto de plataformas.
– Xbox Series S se ejecuta con settings similares al modo performance de PS5/XSX.
– PS5 Pro es la única plataforma en consolas con Ray Tracing en los reflejos.
– Aprovecho para recordar que Monster Hunter Wilds se encuentra de oferta en eneba: https://ene.ba/Analista-MH
– PS5 Pro se convierte en la versión de consola más disfrutable y recomendable.
– RE Engine sigue teniendo como asignatura pendiente los juegos con grandes mapeados y Monster Hunter Wilds es otra prueba más de ello.


コメントを書く