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Silent Hill 2 remake | Hands-on previews:
• Positive impressions overall, a faithful adaptation
• “After playing the first three hours […] my fears have melted away.”
• 60 FPS mode confirmed
• Dodge button and aiming reticle added to make combat smoother
• More explorable buildings than the original
• Monsters are more aggressive and can counter attack
• New puzzles confirmed
• Zones have been expanded and item locations moved around
• Wood Side and Blue Creek apartment layouts reworked
• Pyramid Head apartment encounter reworked
• All original endings included + brand new ones in NG+
• Combat is smoother, although Bloober Team stresses SH2 is not a combat oriented game
• Tense sound design
• Dense, thick fog
• UE5 Lumen technology confirmed for PS5
• Releasing October 8th
#SilentHill2 #SilentHill2Remake #PS5


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