Gamers Rejoice! Apple joins forces with Sony! PS5 Update!

  • 2023.07.16
  • PS5
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Live Service:
PlayStation to Pivot
For years, PlayStation’s bread and butter has been in remarkable single-player exclusives, which have dominated markets globally but don’t typically have much staying power – unless sequels are released, of course. That’s partly why, in 2022, Sony stepped up and bought out Bungie for $3.7 billion, recognising that the minds that brought the world Destiny could offer something unique in the ever-growing market of live service games.

According to the report published by Nikkei.com, Sony plans to allocate a staggering 60% of all PlayStation 5 development spending to live service games exclusively for the year ending March 2026. It was also stated that there’s a grand goal in place to have no fewer than twelve live service games in the PlayStation portfolio within that same timeline.

Furthermore, it was explained that Sony Group also has plans to break into the metaverse in a much more meaningful way, exploring avenues made up of ‘extended reality’ and making use of studios around the world to drive research and development into the space.

Are you excited about the premise of more live service games in the industry?

Sony pays you
Following Sony’s “Video Game Inventory Coach” patent, the company is now also interested in setting up a huge array of gaming help sessions with the help of “expert” gamers. Players who get stuck on particular boss fights or puzzles could ping the feature with an assistance query, which would then hook them up with a pre-recorded help session. If that doesn’t pan out, Sony’s patent also outlines a helpdesk sort of interface where stuck players could talk to the guides’ creators themselves, getting them to help out if push truly comes to shove. The most important, however, is the fact that the patent suggests expert players could earn money this way.

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