New PS5 Model: What’s the difference?

  • 2022.08.31
  • PS5
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They can’t keep getting away with this.

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New PS5:
This is the second time the PS5 hardware has been revised to make it lighter. In July 2021 Sony rolled out its CFI-1100 series, which also weighed less than the launch versions.

To summarise, each model’s weight is as follows:

PS5 STANDARD EDITION (WITH DISC DRIVE)
CFI-1000A (launch) – 4.5kg
CFI-1100A (2021) – 4.2kg
CFI-1200A (2022) – 3.9kg
PS DIGITAL EDITION (WITHOUT DISC DRIVE)
CFI-1000B (launch) – 3.9kg
CFI-1100B (2021) – 3.6kg
CFI-1200B (2022) – 3.4kg

Discord:
Discord has become a dominant application for communication on PC, with game players using both text and audio text functionality to talk with friends. It’s become such a necessity that even consoles have begun allowing Discord implementation for cross-platform communication. PlayStation platforms, much like with cross-play in general, have been slow to take this step forward. That may be changing soon, however, as reports indicate Discord could be closer than ever to launching for PS4 and PS5.
The report, from Exputer, states that multiple sources claim Discord’s implementation on PlayStation consoles will be coming soon. The tentative schedule for release is within the “coming months,” with no specific release date mentioned. That means that players on PS5 and PS4 could be interacting with players on PC or even Xbox through voice communication by the end of 2022, if not sooner.
RELATED:
Discord is Introducing a New Nitro Tier for Select Users
The reason why a more specific release date doesn’t appear to be available is that Discord’s development for PlayStation consoles is currently testing. Development is described as “going very well,” but it’s certainly not finished. There’s also the issue of how the Discord update will be delivered. It’s described as being included in the PlayStation 5 Version 7.00 update, so Discord’s arrival is likely dependent on other features planned for the PS5 patch being finished before it goes live.

Savage Studios:
Hello, PlayStation nation.

Today, we announced that we have entered into a definitive agreement to acquire Savage Game Studios, a hugely talented team of creatives with many years of experience making some of the most popular mobile games enjoyed by players around the world. They were founded a few years ago with the goal of fearlessly exploring bold new ideas. We share their tireless ambition to innovate, along with a continued drive to expand our audience and bring PlayStation to more people than ever before, making them a perfect fit to join PlayStation Studios.

I’ll turn it over to Michail Katkoff, CEO and Co-founder of Savage Game Studios, for proper introductions:

Thanks, Hermen, and hello everyone in the PlayStation community!

Established in 2020 and led by myself and fellow Co-founders Nadjim Adjir and Michael McManus, Savage Game Studios was born of our many years of mobile game development experience spanning a number of massively successful global IP. Our guiding vision was a creative space where experimentation and taking risks weren’t warily avoided, but rather eagerly embraced. We’ve all worked at big studios and while we respect the advantages of ample resources, we wanted to stay small and nimble so we could call our own shots.

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