PS5’s “Auto HDR Tone Mapping” Feature has Gone Live on Sony TVs! But…

  • 2021.10.28
  • PS5
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The “Auto HDR Tone Mapping” feature on the PS5 – first described in Sony’s “Perfect for Playstation 5” campaign – is now operational, following a firmware update on compatible Sony TVs, namely those with the BRAVIA XR processor (Sony X90J, X95J, A80J, A90J & Z9J on firmware v6.4284), as well as last year’s Sony X900H or XH90 (firmware version v6.1534).

Timestamps:
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0:00 Earlier than expected!
0:35 TV firmware update
0:57 Reverse engineering
1:57 Why it’s not ideal
2:50 Manual adjustments
3:45 Black Ops Cold War comparison
4:35 Effect on non-HGiG games
5:21 VRR
6:32 My recommended settings

Since we filmed this video, the PS5 is now defaulting to 15 clicks on the 2nd [Adjust HDR] screen on the X900H, which in theory should denote a MaxTML of nearly 1000 nits. However, in reality the MaxTML was still 2000 nits at the backend, which can be verified by entering an HGiG game and exiting, then checking the [Adjust HDR] settings again… it still took 20 clicks to reach the bottom on the 2nd screen.

With the PS5’s automatic HGiG adjustments on the Sony X900H or XH90, all our findings of clipped highlights, washed-out picture and elevated blacks are still valid, which is why we still advise manual adjustments.

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